Characters

No two survivors fight alike

Four things make a character. In the end it is about your stats, and your stats come from three places: your attributes, your professions and your gear.

OverviewStats come from three sourcesAttributesSix, set at creationProfessionsYour skillsGearMade by playersStatsWhat it all adds up to
AttributesSix attributes, set when you create your character: Strength, Dexterity, Constitution, Intellect, Wisdom and Presence. Your starting tilt.Attributes →ProfessionsYour skills. One shared pool of 125 points across the professions you choose. Master one, take a taste of another.Professions →GearMade by players, worn until it breaks. It asks for attributes and adds most of your armour, resistances and weapon damage.Gear →
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StatsWhat it all adds up to: health, damage, armour, resistances, speed. Every stat comes from an attribute, from gear, or both.Stats →
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Fellwake © 2026 November FallsEarly alpha. Everything shown is work in progress.

Parts of Fellwake, including some art, code and text, were made with the help of AI tools.